Avenida Chile XXXIV 2026


Date
May 17, 2026
City
Bogotá, Colombia
Venue

Centro Comercial Avenida Chile

Address
Calle 72 #10-34
Details

Plazoleta de Comidas, 4to Piso

Contact

WhatsApp Eduard García

Organizers
Axel Juan Pablo Moreno Rodriguez, Corporación Speedcubing Colombia, Dennis Rosero, Eduard Esteban García Domínguez, and Maarten Goossens
WCA Delegates
Dennis Rosero and Juan Nicolás Pinzón Martínez
Download all the competition's details as PDF here.
Information

Dennis Rosero will act as Temporary Delegate for this competition.

Organizadores/Organizers:

Eduard García
Speedcubing Colombia

Patrocinadores/Sponsors:

Centro Comercial Avenida Chile

Edurubiks

Events
Main event
Competitors
96
Registration period

Online registration opened and closed .

Registration requirements
This competition is over, click here to display the registration requirements it used.
Create a WCA account here if you don't have one.
If this is not your first competition, associate your WCA ID to your WCA account here.
Register for this competition here.
There is a competitor limit of 100 competitors.
The base registration fee for this competition is $25,000 (Colombian Peso).
Registration fees won't be refunded under any circumstance.
Registrants on the waiting list may be accepted onto the competitor list until .
If you are a registered competitor you may change your registered events until by contacting the organization team.
On the spot registrations will be accepted if there are remaining spots available, with a base registration fee of $40,000 (Colombian Peso).


📝 REGISTRO

💰 Tarifas

  • COP $25,000 hasta el 10 de Mayo
  • COP $35,000 hasta del 16 de Mayo
  • COP $40.000 REGISTROS EN SITU

📖 Requisitos

  1. Conocer el reglamento de la WCA ya que este es un torneo oficial.
  2. Elegir cuidadosamente los eventos a inscribirse, revisando la pestaña Eventos y el Cronograma.
  3. Completar la inscripción en línea a través del formulario oficial.
  4. Realizar el pago de la inscripción a la cuenta Nequi 3208002968.
  5. Enviar el comprobante de pago al WhatsApp 3208002968
    incluyendo el nombre completo del participante (como aparece en la WCA).
  6. Esperar la confirmación oficial de tu registro en la página de la WCA.

✅ ¡Recuerda que solo con todos estos pasos completos tu registro será válido!


📝 REGISTRATION

💰 Fees

  • COP $25,000 until May 10th
  • COP $35,000 until May 16th
  • COP $40.000 ON SITE REGISTRATION

📖 Requirements

  1. Be familiar with the WCA regulations, since this is an official competition.
  2. Carefully choose the events you will register for, checking the Events tab and the Schedule.
  3. Complete your registration online through the official form.
  4. Pay the registration fee to the Nequi account 3208002968.
  5. Send the payment receipt via WhatsApp to 3208002968
    including the competitor’s full name (as it appears on the WCA website).
  6. Wait for the official confirmation of your registration on the WCA page.

✅ Remember: your registration will only be valid once all steps are completed!

Highlights
Click here to display the highlights of the competition.

Thomas Cabezas won with an average of 9.05 seconds in the 3x3x3 Cube event. Martin Castillo finished second (9.25) and Manuel Francisco Beltrán finished third (9.78).

Event Name Best Average Representing Solves
3x3x3 Cube Thomas Cabezas 8.28 9.05 Colombia 8.798.738.2810.589.62
2x2x2 Cube Manuel Francisco Beltrán 1.19 2.15 Colombia 4.992.021.191.672.77
4x4x4 Cube Dereck Samuel Marin Suarez 32.66 36.63 Colombia 35.3432.6636.1238.4441.23
5x5x5 Cube Dereck Samuel Marin Suarez 1:06.66 1:08.89 Colombia 1:08.391:08.751:24.791:06.661:09.54
Clock Dereck Samuel Marin Suarez 2.42 4.97 Colombia 2.423.148.227.444.33
Pyraminx Manuel Francisco Beltrán 1.79 2.22 Colombia 1.793.922.202.082.37

En esta competencia también se llevarán a cabo categorías no oficiales. Los resultados se registrarán a través de Cubing Contests y luego serán agregados a los rankings.

Las categorías son:

Categoría Límite de tiempo Corte
FTO 3:00.00 1:30.00
Team Blind 10:00 --

Todas las categorías se realizan en una sola ronda (final directa).

Para participar no se requiere inscripción previa. Cada competidor debe presentarse en el horario especificado.

Resultados en vivo

Detalles de la competencia

Reglas

Español

La categoría cubo 5x5x5 de esta competición cuenta con un límite acumulativo, es decir, los competidores contarán como máximo con ese límite entre todos sus intentos sumados.
Los jueces deberán detener al competidor tan pronto como llegue a este límite, y no deben dejarlo comenzar si tiene muy poco tiempo restante (regla 2k6).
Para poder calcular el límite restante de forma sencilla, los jueces pueden utilizar el aplicativo "Tiempo Límite".

Ejemplo 1 para un límite acumulativo de 5 minutos:

  • 1er intento: 1:30.00
  • 2do intento: 1:00.00
  • 3er intento: 2:00.00
  • 4to intento: ?
  • 5to intento: ?

Quedan 30.00 segundos restantes para el intento 4 y 5 sumados (5:00.00 - 1:30.00 - 1:00.00 - 2:00.00 = 30.00).
Ya que el competidor parece promediar cerca de un minuto y medio, es evidente que no tendrá tiempo suficiente para terminar la solución del intento 4 en 30.00 segundos.
Por lo tanto, lo más probable es que consiga un DNF. En este caso, el juez no deberá dejarlo comenzar y su ronda terminaría en este momento.

Ejemplo 2 para un límite acumulativo de 5 minutos:

  • 1er intento: 1:30.00
  • 2do intento: 1:00.00
  • 3er intento: 2:49.27 (INVÁLIDO)

El competidor contaba con 2:30.00 minutos para el tercer intento (5:00.00 - 1:30.00 - 1:00.00), por lo que su tercer tiempo excede el límite. El juez es el responsable de frenar al competidor tan pronto como supere el tiempo máximo (2:30.00 en este caso), por lo que el intento se cuenta como terminado en ese momento. Ya que el competidor no había resuelto el rompecabezas luego de 2:30.00 minutos (pues demoró 2:49.27), su intento pasa a ser DNF.
Recordemos que el juez no debería haber permitido que el competidor finalice su solución, y debe interrumpirlo tan pronto como llegue al límite.

Todos los intentos subsiguientes que no se realicen por haber llegado al tiempo límite serán registrados como "DNS" (Did Not Start).


English

The 5x5x5 cube event in this competition has a cumulative limit, meaning competitors have a maximum time limit across all their attempts combined.
Judges must stop the competitor as soon as they reach this limit and should not allow them to start if very little time remains (rule 2k6).
To easily calculate the remaining limit, judges can use the "Time Limit" app.

Example 1 for a 5-minute cumulative limit:

  • 1st attempt: 1:30.00
  • 2nd attempt: 1:00.00
  • 3rd attempt: 2:00.00
  • 4th attempt: ?
  • 5th attempt: ?

There are 30.00 seconds remaining for the 4th and 5th attempts combined (5:00.00 - 1:30.00 - 1:00.00 - 2:00.00 = 30.00).
Since the competitor averages around a minute and a half, it’s clear they won’t have enough time to complete the 4th attempt in 30.00 seconds.
Therefore, they are likely to receive a DNF. In this case, the judge should not allow them to start, and their round would end at this point.

Example 2 for a 5-minute cumulative limit:

  • 1st attempt: 1:30.00
  • 2nd attempt: 1:00.00
  • 3rd attempt: 2:49.27 (INVALID)

The competitor had 2:30.00 minutes for the third attempt (5:00.00 - 1:30.00 - 1:00.00). Their third attempt exceeds the limit. The judge is responsible for stopping the competitor as soon as they exceed the maximum time (2:30.00 in this case), so the attempt is considered finished at that moment. Since the competitor had not solved the puzzle after 2:30.00 minutes (as it took 2:49.27), their attempt is recorded as DNF.
Note that the judge should not have allowed the competitor to complete their solve and must interrupt them as soon as the limit is reached.

All subsequent attempts not performed due to reaching the time limit will be recorded as "DNS" (Did Not Start).

Time limit

If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
A cumulative time limit may be enforced (see Regulation A1a2).

Cutoff

The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).

Format

The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.

Advancement Condition

The number of competitors shown as advancing to the next round is the planned maximum. The actual number may be lower if there are fewer competitors than expected, or if there are ties at the boundary.

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