Caltech Fall competition 2004
- Date
- Oct 16, 2004
- City
- Pasadena, California, United States
- Venue
- Address
- Details
Polytechnic High School, Garland Auditorium
- Website
- Caltech Fall competition 2004 website
- Contact
- Organizer
- Tyson Mao (毛台勝)
- WCA Delegate
- Tyson Mao (毛台勝)
- Information
- Events
- Main event
- Competitors
- 30
- Registration requirements
-
This competition is over, click here to display the registration requirements it used.
- Highlights
-
Click here to display the highlights of the competition.
Shotaro Makisumi (牧角章太郎) won with an average of 15.28 seconds in the 3x3x3 Cube event. Brent Morgan finished second (19.72) and Leyan Lo finished third (20.19).
World records: Shotaro Makisumi (牧角章太郎) 3x3x3 Cube 14.52 (average), 3x3x3 Blindfolded 3:10.54 (single), and 3x3x3 One-Handed 39.25 (average); Sunil Pedapudi Master Magic 5.16 (single).
Asian records: Shotaro Makisumi (牧角章太郎) 4x4x4 Cube 1:16.69 (single), 4x4x4 Cube 1:15.32 (single), 4x4x4 Cube 1:16.39 (average), 3x3x3 One-Handed 36.87 (single), and 3x3x3 One-Handed 31.61 (single).
European records: Lars Petrus 3x3x3 One-Handed 44.98 (single) and 3x3x3 One-Handed 1:14.24 (average).
North American records: Kenneth Brandon Magic 1.90 (single); Rishi Kumar 3x3x3 One-Handed 56.41 (average).
Event | Name | Best | Average | Representing | Solves | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
3x3x3 Cube | Shotaro Makisumi (牧角章太郎) | 13.73 | 15.28 | Japan | 17.90 | 15.69 | 14.38 | 15.76 | 13.73 | |||
4x4x4 Cube | Shotaro Makisumi (牧角章太郎) | 1:15.32 | AsR | 1:16.39 | AsR | Japan | 1:16.89 | 1:16.95 | 1:15.32 | |||
3x3x3 Blindfolded | Shotaro Makisumi (牧角章太郎) | 3:10.54 | WR | DNF | Japan | 3:11.83 | 3:10.54 | DNF | ||||
3x3x3 One-Handed | Shotaro Makisumi (牧角章太郎) | 31.61 | AsR | 39.25 | WR | Japan | 40.89 | 31.61 | 45.25 | |||
Magic | Kenneth Brandon | 1.90 | NAR | United States | 1.90 | 2.61 | 2.08 | |||||
Master Magic | Sunil Pedapudi | 5.16 | WR | United States | 6.90 | 6.65 | 5.16 |
Time limit
If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
Format
The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.