Grind City 2018
- Date
- Feb 17, 2018
- City
- Memphis, Tennessee, United States
- Venue
- Address
- 750 East Parkway South Memphis, TN 38104
- Details
Cafeteria
- Contact
- Organizers
- Alex Agranov, Jacob Ambrose, Seth Agranov, and Walter Spickler
- WCA Delegate
- Jacob Ambrose
- Information
To register, please follow all Instructions on the registration payment tab. Inproper completion of these steps may result in a delay of Registration. If you do not see your name on the compeitors tab after 48 hours of registering, please contact the organizers to resolve the issue.
- Events
- Main event
- Competitors
- 82
- Registration period
-
Online registration opened Monday, November 13, 2017 at 12:00 AM UTC and closed Monday, February 12, 2018 at 12:00 AM UTC.
- Registration requirements
-
This competition is over, click here to display the registration requirements it used.
- Highlights
-
Click here to display the highlights of the competition.
Dylan Miller won with an average of 8.01 seconds in the 3x3x3 Cube event. Andy Denney finished second (8.39) and Jared Stinson finished third (9.00).
North American records: Andy Denney Megaminx 42.66 (average).
Event | Name | Best | Average | Representing | Solves | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
3x3x3 Cube | Dylan Miller | 6.75 | 8.01 | United States | 10.69 | 9.48 | 6.78 | 7.77 | 6.75 | |||
2x2x2 Cube | Andy Denney | 1.73 | 2.17 | United States | 2.39 | 1.73 | 2.03 | 3.84 | 2.09 | |||
4x4x4 Cube | Katie Hull | 30.79 | 31.54 | United States | 30.81 | 30.79 | 32.99 | 33.57 | 30.82 | |||
3x3x3 Blindfolded | Jacob Ambrose | 1:05.07 | DNF | United States | 1:05.07 | 1:35.64 | DNF | |||||
Clock | Jacob Ambrose | 6.82 | 7.84 | United States | 8.09 | DNF | 8.06 | 6.82 | 7.37 | |||
Megaminx | Andy Denney | 37.10 | 42.66 | NAR | United States | 45.02 | 41.94 | 42.56 | 43.49 | 37.10 | ||
Pyraminx | Marcus Kamen | 2.30 | 3.21 | United States | 3.20 | 3.22 | 3.62 | 2.30 | 3.20 | |||
Skewb | John Mackie | 3.38 | 4.19 | United States | 4.58 | 4.45 | 3.38 | 5.68 | 3.54 |
Event | Round | Format | Time limit | Cutoff | Proceed |
---|---|---|---|---|---|
3x3x3 Cube | First round | Ao5 | 10:00.00 | Top 32 advance to next round | |
Second round | Ao5 | 10:00.00 | Top 16 advance to next round | ||
Final | Ao5 | 10:00.00 | |||
2x2x2 Cube | First round | Ao5 | 2:00.00 | Top 32 advance to next round | |
Second round | Ao5 | 10:00.00 | Top 16 advance to next round | ||
Final | Ao5 | 10:00.00 | |||
4x4x4 Cube | First round | Bo2 / Ao5 | 2:30.00 | 2 attempts to get < 1:30.00 | Top 12 advance to next round |
Final | Ao5 | 10:00.00 | |||
3x3x3 Blindfolded | Final | Bo3 | 6:00.00 | ||
Clock | First round | Ao5 | 1:15.00 | Top 8 advance to next round | |
Final | Ao5 | 10:00.00 | |||
Megaminx | Final | Bo2 / Ao5 | 10:00.00 | 2 attempts to get < 2:30.00 | |
Pyraminx | First round | Ao5 | 2:00.00 | Top 16 advance to next round | |
Final | Ao5 | 10:00.00 | |||
Skewb | First round | Ao5 | 2:00.00 | Top 16 advance to next round | |
Final | Ao5 | 10:00.00 |
Scheduled Time | Event | Actual Time |
---|---|---|
7:45 - 8:00 | New Competitor Introduction | 8:00 - 8:10 |
8:00 - 9:00 | 2x2 Round 1 | 8:10 - 9:10 |
9:00 - 10:15 | 3x3 Round 1 | 9:10 - 10:25 |
10:15 - 11:00 | Pyraminx Round 1 | 10:25 - 11:20 |
11:00 - 12:15 | 4x4 Round 1 | 11:20 - 12:05 |
12:15 - 1:00 | Lunch | 12:05 - 1:00 |
12:15 - 1:00 | BLD Final | 12:15 - 12:45 |
1:00 - 1:45 | Skewb Round 1 | 1:00 - 1:50 |
1:45 - 2:30 | 2x2 Round 2 | 1:50 - 2:30 |
2:30 - 3:30 | Clock Round 1 | 2:30 - 3:00 |
3:30 - 4:15 | 3x3 Round 2 | 3:00 - 3:30 |
4:15 - 5:15 | Mega Final | 3:30 - 4:20 |
5:15 - 5:30 | 2x2 Final | 4:20 - 4:35 |
5:30 - 5:45 | Skewb Final | 4:35 - 4:50 |
5:45 - 6:00 | Pyra Final | 4:50 - 5:10 |
Not Scheduled | 4x4 Final | 5:10 - 5:30 |
Not Scheduled | Clock Final | 5:30 - 6:00 |
6:00 - 6:30 | 3x3 Cube Final | 6:00 - 6:20 |
6:30 | Awards/Clean-Up | 6:20 - 6:30 |
We will revise the Schedule 1 week prior to the competition to reflect the number of people competing.
All times are tentative and subject to change if we are ahead or behind schedule.
We may add rounds of events if we run far ahead of schedule.
Time limit
If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
Cutoff
The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).
Format
The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.