Lubelska Liga Speedcubingu IV 2019


Date
Oct 19, 2019
City
Lublin, Poland
Venue

Zespół Szkół Samochodowych im. Stanisława Syroczyńskiego

Address
Aleja Jana Długosza 10a, 20-054 Lublin
Details

Sport Hall

Website
Lubelska Liga Speedcubingu IV 2019 website
Contact

Zespół 4Event

Organizer
Piotr Tokarski
WCA Delegate
Piotr Trząski
Download all the competition's details as PDF here.
Information
Events
Main event
Competitors
57
Registration period

Online registration opened and closed .

Registration requirements
This competition is over, click here to display the registration requirements it used.
Register for this competition here.
There is a competitor limit of 100 competitors.
The base registration fee for this competition is 40 zł (Polish Złoty).
Registration fees won't be refunded under any circumstance.
On the spot registrations will be accepted with a base registration fee of 40 zł (Polish Złoty).


Rejestracja możliwa poprzez formularz na stronie internetowej oraz na miejscu zawodów (jeśli limit nie zostanie wcześniej zapełniony).
Wpisowe musi zostać opłacone na miejscu zawodów, podczas odbioru identyfikatora.

Registration is possible via the form on the website and at the competition site (if the limit is not previously filled).
The entry fee has to be paid at the competition venue when receiving an ID.

Highlights
Click here to display the highlights of the competition.

Michał Krasowski won with an average of 8.24 seconds in the 3x3x3 Cube event. Piotr Tokarski finished second (8.45) and Michał Halczuk finished third (9.45).

Event Name Best Average Representing Solves
3x3x3 Cube Michał Krasowski 6.74 8.24 Poland 9.206.747.528.0011.50
2x2x2 Cube Michał Krasowski 2.59 2.96 Poland 3.192.593.103.692.60
4x4x4 Cube Mateusz Gil 29.82 32.62 Poland 33.6633.2532.5629.8232.04
3x3x3 One-Handed Rafał Waryszak 16.94 18.25 Poland 19.4616.9418.5218.1418.09
Pyraminx Rafał Waryszak 1.59 2.68 Poland 2.781.593.132.13DNF
Skewb Michał Krasowski 2.40 2.78 Poland 2.852.402.833.102.65
Square-1 Michał Krasowski 7.33 9.42 Poland 7.3316.138.309.8710.10

Time limit

If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).

Cutoff

The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).

Format

The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.

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